For Cascais Village Museum, “Museu da Vila”, we developed several creative and technological solutions that make visiting this Museum an unforgettable experience.
With a more interactive route and several multimedia experiences – a painting that comes to life with the presence of the visitor, a radio that combines the old with the modern, an immersive experience that infects the visitor with the vision of the future of Cascais – now the visitors get to know the history of the village and the municipality of Cascais, from the Neolithic period to the beginning of the 20th century, in an innovative and unique way.
Developed multimedia experiences: Animated painting King D. Carlos; Virtual Archeology; Videomapping Beach Scenery; Photo Booth 1900; Interactive Radio; Touch Exile Cards; Interactive Movie Couch; Videomapping Seagull; Immersive Experience The Box; Pins from Museum Touch & Sharing.
Client: Câmara Municipal de Cascais
WTF was present at Lisboa Games Week, at FIL, with an activation aimed at reinforcing communication of the new WTF app and in which it is possible to scratch and win prizes. With this starting point, we developed an interactive scratch battle game.
In this competition, we combined the physical with the digital, where we challenged players to scratch a real vinyl according to the scratch marks appearing on the game screen. For 4 days, we had hundreds of DJ battles, and over 1200 players having fun.
For the 2nd edition of Surf Out Portugal, we were challenged to create an interactive and fun experience to attract visitors to our Client’s booth. In response to this briefing we created an interactive digital surfing game and the result could not have been better. Visitors lined up and even the giant wave surfer, Garrett McNamara, had a go at our game.
In this challenge, participants had to climb onto the interactive surfboard and move their body towards the “waves” that were appearing on the game screen. In the end, the highest-scoring entrant won a signed surfboard by Garrett McNamara.
Client: C. Santos VP
Inspired by the speed of AMG and the Mercedes AMG Experience, we provided a hyper-realistic driving experience through a virtual reality driving simulator.
The experience of this virtual reality simulator allowed participants to feel, in a very immersive way, the adrenaline rush of driving a Mercedes-Benz AMG GT R on the Algarve International Circuit.
Client: C. Santos VP
For Setúbal’s City Council, we created an interactive augmented reality photobooth – to premiere in “Feira de Sant´Iago 2018”.
In this interactive experience, the visitors can see their face inserted into vintage or contemporary photos of Setúbal – for example, they can see themselves as a fish men in a boat in 1940 – and share the photo by email.
Because the originals and unique final photos, this interactive experience is a smile machine. After the finish of Feira de Sant´Iago, will be possible experiment the Photo Booth Setúbal at House of the Bay of Setúbal.
Client: Câmara Municipal de Setúbal
For Pavilhão do Conhecimento [Pavilion of Knowledge] – Ciência Viva Centre, a fan of our wind machine, we adapted this interactive module to become a permanent installation in this scientific and technological space, located in Lisbon.
Now all visitors can enjoy this fun experience in which they are subjected to a strong wind blow that leaves them “standing hair” while capturing GIF content to remember and share this moment of interaction.
Client: Pavilhão do Conhecimento [Pavilion of Knowledge] – Ciência Viva Centre