We created a giant emoji that in a fun, innovative and interactive way called out for people who passed by it, and then announced the week’s schedule within the scope of the Aveiro Tech Week’s initiatives. Between scares, smiles and laughter, several of our emojis captured everyone’s attention and made a difference in this communication on outdoor billboards.
Client: Aveiro City Council
“What we leave behind” is a new permanent exhibition at Pedra do Sal Environment Interpretative Centre.An exhibition for all ages, to feel, learn and interact.With several interactive multimedia experiences we created, the visitor now has the possibility to learn the historical context, the natural heritage and the local geological and biological environment in a dynamic fashion.
Multimedia experiences developed: Interactive touch Map, RFID Smartphone Minerals, Interactive Augmented Reality Timeline, Sea Species Augmented Reality Filters, AMPA Immersive Projection, AMPA Species – digital tablet application.
Client: Cascais City Council
Take selfies of yourself with sea creatures. On instagram @cascais_oficial access the augmented reality filters that we created with the 3D animated species, also presented in the immersive experience, on display at the exhibition “What we leave behind” at Pedra do Sal Environment Interpretative Centre.
Client: Câmara Municipal de Cascais
For Cascais Village Museum, “Museu da Vila”, we developed several creative and technological solutions that make visiting this Museum an unforgettable experience.
With a more interactive route and several multimedia experiences – a painting that comes to life with the presence of the visitor, a radio that combines the old with the modern, an immersive experience that infects the visitor with the vision of the future of Cascais – now the visitors get to know the history of the village and the municipality of Cascais, from the Neolithic period to the beginning of the 20th century, in an innovative and unique way.
Developed multimedia experiences: Animated painting King D. Carlos; Virtual Archeology; Videomapping Beach Scenery; Photo Booth 1900; Interactive Radio; Touch Exile Cards; Interactive Movie Couch; Videomapping Seagull; Immersive Experience The Box; Pins from Museum Touch & Sharing.
Client: Câmara Municipal de Cascais